V0.5 of The Four Kingdoms has been released, which is likely to be the last time I release a large update for TFK for the foreseeable future. This update contains a smattering of new content but was created with the intent of testing, so will certainly be buggy and is in no way complete.
The change log and explanation for the origins of this build can be found on the TFgamesSite thread below and I will be posting a more in depth reasoning in the coming days.
http://www.tfgamessite.com/phpbb3/viewtopic.php?f=6&t=3684&start=220
For now, I consider TFK to be a concept that will never be completed. But fret not, those who enjoyed playing through TFK because after a lot of practise, testing and prototypes I have begun work on a new game which I intend to take above and beyond what TFK did, whilst keeping some of the core concepts and general ideas intact and provide the wide range of content in a clearer, more engaging way.
I am currently at the stage of writing the release content of the first build of "Crystal Chase", which will be gracing your monitors in the near future. So keep an eye on this blog and the TFGamesSite forums for an announcement and explanation of my new project which I eagerly look forward to sharing with you!
Aesmir Games
Thursday, 7 January 2016
Friday, 6 September 2013
Hangover, test build.
As some of you know I recently moved to a new city for a new job where I don't know many people, so this week I went to a party with the friends I do have here to get to know some people. Consequently I ended up sleeping off a hangover during the time I would usually work on the game.
However, since I said I would put up an update today, I will at least put up a test build for anybody that wants to look at it and save me some time checking for bugs with some stuff. This is not the update I promised, instead just a small part of it, consisting of some things I would like to test and have working before I put out the rest of the stuff that I know works.
I have added an estimated next update line near the download link for the game, which I will try to keep updated so you can know when to expect updates, for now I will set the next one for Saturday, when I should get everything I wanted to have done today and some more ready to go.
But for now, here is what is included in this build. (Some of this stuff is untested and likely to be buggy or has some bits missing. Wait until the next full update before playing if you want the full, finished thing.)
General:
As I said this is only a fairly small chunk of the stuff I have to release, but I would appreciate having any bugs pointed out to me so that I can have them fixed by the time the rest is ready to go in the next day or two.
However, since I said I would put up an update today, I will at least put up a test build for anybody that wants to look at it and save me some time checking for bugs with some stuff. This is not the update I promised, instead just a small part of it, consisting of some things I would like to test and have working before I put out the rest of the stuff that I know works.
I have added an estimated next update line near the download link for the game, which I will try to keep updated so you can know when to expect updates, for now I will set the next one for Saturday, when I should get everything I wanted to have done today and some more ready to go.
But for now, here is what is included in this build. (Some of this stuff is untested and likely to be buggy or has some bits missing. Wait until the next full update before playing if you want the full, finished thing.)
General:
- - Deepwell has been demolished and replaced from the ground up (Except for the barn which is still the same), All of the characters have been replaced, the layout has changed and everything has a new coat of literary paint. Some of the characters in the new deepwell will be returning outside of Deepwell later on, talking to Chloe, Kael, Maria and Ryan will probably help you figure out where each character will end up.
- - I have added a new system for combat which is neater and less of a pain to use. Currently the only fight that uses it is the practice fight with Dusty in Deepwell, but I will be converting all of the old fights to use it and will use it for all future combat.
- - Nakun, a new character outside the gates of devils rest will now offer to help you enter the city without going through the arena, however he will only do so at the cost of 50 gold or spending a night with you in his house.
- - The brothel has been added to Devil's rest, it has two wings, one for lesser demons and one for greater demons. Currently it is missing the scenes with the brothel's owner (Madame Mooney) but almost all of the lesser brothel scenes are present.The upper wing currently holds three characters, all of whom are written but only Naccia is fully implemented. (Her scenes are for males only). Tarvaak is partially implemented and his scenes are for females only.
- - Merill, a harpy girl that I had intended to release a long time ago can now be found in the mountain pathway area by touching the strange pedestal. (Male characters only) Her content goes all the way to having a child with her, however interacting with your child after she is born will eventually lead to incest content, so avoid talking to your daughter after she is fully matured if you want to avoid that. (Note to talk to your daughter you need to use "Talk daughter" Rather than using the name you gave her.)
- - The Dryad has a few extra scenes. The seeds that are planted in you will mature after a number of turns have passed, but if you use the wait command in the dryad grove they will grow much faster than anywhere else.
As I said this is only a fairly small chunk of the stuff I have to release, but I would appreciate having any bugs pointed out to me so that I can have them fixed by the time the rest is ready to go in the next day or two.
Saturday, 11 May 2013
V0.4
V0.4 of The Four Kingdoms is now up, this build marks me moving away form Bleakhill for a while to work on other aspects of the game. While Bleakhill is not yet complete, I have been working on it for a very long time and it is time I did some content for anybody not interested in the stuff Bleakhill offers right now. I will still be updating Bleakhill but it will not be my main focus for a while.
The updates to V0.4 are:-
- Mariella has been added to the game. She can be found in the centre of Bleakhill if you choose to take the cat girl back to Bleakhill during the Marcus storyline.
- Thor now works as intended and all of his scenes can be accessed.
- Gloria, the Murajo chieftain's wife can now be found and saved inside Bleakhill. She can be found the Matriarch pens, which branches off from the slave pens area of Bleakhill.
- Elsa and Risa now have a follow up scene once you have become a mare or stallion. It can be triggered by talking to Elsa any time after the transformation.
- The Hyena in Murajo now has his own long game over scene for after you go to the chieftain for him and he takes you back to Bleakhill.
I am sure this version still has a few bugs in it, so let me know if you find any. For now I will be shifting to work on the commissioned harpy character, who should be released by the end of the week.
The updates to V0.4 are:-
- Mariella has been added to the game. She can be found in the centre of Bleakhill if you choose to take the cat girl back to Bleakhill during the Marcus storyline.
- Thor now works as intended and all of his scenes can be accessed.
- Gloria, the Murajo chieftain's wife can now be found and saved inside Bleakhill. She can be found the Matriarch pens, which branches off from the slave pens area of Bleakhill.
- Elsa and Risa now have a follow up scene once you have become a mare or stallion. It can be triggered by talking to Elsa any time after the transformation.
- The Hyena in Murajo now has his own long game over scene for after you go to the chieftain for him and he takes you back to Bleakhill.
I am sure this version still has a few bugs in it, so let me know if you find any. For now I will be shifting to work on the commissioned harpy character, who should be released by the end of the week.
Thursday, 9 May 2013
Keeping it rolling
Unfortunately, I have not had as much time to work on the game today as I did yesterday. However, I have plenty of time tomorrow and there may be another multi-update day coming up!
Update V0.4 Tb 3.4 -
-Elsa and Risa now each have their own separate scenes for both males and females if you use the fuck command on them.
-After playing with Elsa and Risa 5 times, if you do it again you will be Tfed into a Stallion (If male) or a mare (If female). Right now the tfs are purely aesthetic and do not effect how people react to you, but Elsa and Risa will be getting a bunch of new scenes for horse players in the next update,
- Fixed a number of bugs, including some with Elsa and Risa and with the Dryad.
-Tomorrow's updates-
-Elsa and Risa get some horse play.
-Mariella will be finished and added. (She is the cat girl you can save during Marcus' storyline) Her content is mostly lesbian.
-In other news-
I got an email yesterday from somebody who wanted to commission me to write him a character for the game. This is not something I want to do an awful lot of, but I will be adding the commissioned character (A cute, somewhat nerdy harpy named Merill) in a day or two. Which for most of you just means more content!
Update V0.4 Tb 3.4 -
-Elsa and Risa now each have their own separate scenes for both males and females if you use the fuck command on them.
-After playing with Elsa and Risa 5 times, if you do it again you will be Tfed into a Stallion (If male) or a mare (If female). Right now the tfs are purely aesthetic and do not effect how people react to you, but Elsa and Risa will be getting a bunch of new scenes for horse players in the next update,
- Fixed a number of bugs, including some with Elsa and Risa and with the Dryad.
-Tomorrow's updates-
-Elsa and Risa get some horse play.
-Mariella will be finished and added. (She is the cat girl you can save during Marcus' storyline) Her content is mostly lesbian.
-In other news-
I got an email yesterday from somebody who wanted to commission me to write him a character for the game. This is not something I want to do an awful lot of, but I will be adding the commissioned character (A cute, somewhat nerdy harpy named Merill) in a day or two. Which for most of you just means more content!
Tuesday, 7 May 2013
Update-a-palooza
Starting off my updates for today, will be updating this post as they get done. Final update should come around the time I put up my last two updates.
- Update 1 - V0.4 TB 3
- The forest area has been streamlined to be less of a pain, some rooms got their names changed. Hopefully it will be far easier to navigate now.
- You can now use "Fists" as a substitute for "Bare hands" during combat.
- After Rex marks you, should you choose to help him fight Hel off you can find him in the slave pens area, which has also been expanded to have three entirely different sections. Talking to Rex after being marked will give you a teaser of Hel's Rex domination scenes.
- Update 2 - V0.4 TB 3.2
-Rex now has an extra set of scenes resulting from choosing to help him fight Hel, resulting in the player becoming the alpha female of Bleakhill or being enslaved (GO)
- Elsa and Risa now have repeat play scenes for both Males and females, their horse Tf is coming up very soon.
- Update 3 - V0.4 TB 3.3
- Fixed a few bugs, Including one during the second Marcus fight.
- Elsa now has a bonus scene for both males and females that can be triggered by using the fuck command on her. Risa will get her own separate scenes along with the horse TF tomorrow!
*Third update is late and smaller than I wanted it to be. At the time of update three it is 3AM here in the UK and I am exhausted. More updates will be coming tomorrow!*
- Update 1 - V0.4 TB 3
- The forest area has been streamlined to be less of a pain, some rooms got their names changed. Hopefully it will be far easier to navigate now.
- You can now use "Fists" as a substitute for "Bare hands" during combat.
- After Rex marks you, should you choose to help him fight Hel off you can find him in the slave pens area, which has also been expanded to have three entirely different sections. Talking to Rex after being marked will give you a teaser of Hel's Rex domination scenes.
- Update 2 - V0.4 TB 3.2
-Rex now has an extra set of scenes resulting from choosing to help him fight Hel, resulting in the player becoming the alpha female of Bleakhill or being enslaved (GO)
- Elsa and Risa now have repeat play scenes for both Males and females, their horse Tf is coming up very soon.
- Update 3 - V0.4 TB 3.3
- Fixed a few bugs, Including one during the second Marcus fight.
- Elsa now has a bonus scene for both males and females that can be triggered by using the fuck command on her. Risa will get her own separate scenes along with the horse TF tomorrow!
*Third update is late and smaller than I wanted it to be. At the time of update three it is 3AM here in the UK and I am exhausted. More updates will be coming tomorrow!*
New small update, Big update tomorrow!
Did a fair amount of work today, but still less than I would have liked to. Today's update will be a relatively small one, however tomorrow will be spent finishing off a whole bunch of stuff that is not quite ready today, so will be considerably larger.
V0.4 TB2.5 includes:
- Fixed the loop in Rex's story, allowing you to progress to the next part, whilst there is not an awful lot after that right now, it does leave you free to roam rather than give a GO.
- Marcus will now disown players who cheat on him and then return to him.
- Elsa and Risa have gotten the follow up scenes for male characters, which hint at a horse TF that is coming for them. I would say they are my "most furry" set of characters in Bleakhill, so if you like that, you will like what is coming for them and if you don't, you probably won't like it.
Elsa always wins the first game, after that the winner is randomly wither Elsa or Risa. After being TFed there will also be a chance for the player to win.
- Fixed a couple of the bigger bugs that I have been told about, if you find any please keep letting me know!
V0.4 TB2.5 includes:
- Fixed the loop in Rex's story, allowing you to progress to the next part, whilst there is not an awful lot after that right now, it does leave you free to roam rather than give a GO.
- Marcus will now disown players who cheat on him and then return to him.
- Elsa and Risa have gotten the follow up scenes for male characters, which hint at a horse TF that is coming for them. I would say they are my "most furry" set of characters in Bleakhill, so if you like that, you will like what is coming for them and if you don't, you probably won't like it.
Elsa always wins the first game, after that the winner is randomly wither Elsa or Risa. After being TFed there will also be a chance for the player to win.
- Fixed a couple of the bigger bugs that I have been told about, if you find any please keep letting me know!
Sunday, 5 May 2013
New build is up
The new build (0.4 Tb 2) Is up! This build includes:
-Bleakhill fights now work, you do not have to purposely lose in order to get in, though losing the first fight leads to the most interesting path right now.
-Bleakhill roaming now works, after winning both fights, or going through the Leah/Marcus path you can explore Bleakhill for yourself.
-New character - Thor: Thor can be found at the arena in Bleakhill by female players who followed the Marcus path. Thor is a 10 foot tall athro Akita who runs the strict training regime in Bleakhill. However his size and reputation as a ferocious individual means he has very few friends. Though players who approach him will find him to be a gentle giant and possibly a great friend to have.
- New characters - Elsa and Risa: Elsa and Risa can be found in the Bleakhill bar, known as Laughing horse girls before you meet them. These fun loving equines love a good game, and what better that a drinking game! Anybody who approaches these two will be in for a night to remember, should they decide to join in with their games. (Follow up scenes coming very very soon)
(The herm path for Bleakhill is still not working, so only go there as pure male or female for now. This is also still a test build, so please let me know about any bugs you might find.)
This release has about 50,000 words of stuff and I have plenty more to come in the next few days, so watch this post for updates coming very soon.
Also, I had some trouble uploading this, so the online version may not work right away. If it is not working for you please use the downloaded version and remember you will need to download the gargoyle interpreter in order to play that version (Found on the links page)
*Update* V0.4 TB2.1 - Fixed a bug with the second Bleakhill fight.
*Update* V0.4 TB2.2 - Fixed another bug with the second Bleakhill fight. (I had problems uploading again, so I cannot promise the online version will work right away)
-Bleakhill fights now work, you do not have to purposely lose in order to get in, though losing the first fight leads to the most interesting path right now.
-Bleakhill roaming now works, after winning both fights, or going through the Leah/Marcus path you can explore Bleakhill for yourself.
-New character - Thor: Thor can be found at the arena in Bleakhill by female players who followed the Marcus path. Thor is a 10 foot tall athro Akita who runs the strict training regime in Bleakhill. However his size and reputation as a ferocious individual means he has very few friends. Though players who approach him will find him to be a gentle giant and possibly a great friend to have.
- New characters - Elsa and Risa: Elsa and Risa can be found in the Bleakhill bar, known as Laughing horse girls before you meet them. These fun loving equines love a good game, and what better that a drinking game! Anybody who approaches these two will be in for a night to remember, should they decide to join in with their games. (Follow up scenes coming very very soon)
(The herm path for Bleakhill is still not working, so only go there as pure male or female for now. This is also still a test build, so please let me know about any bugs you might find.)
This release has about 50,000 words of stuff and I have plenty more to come in the next few days, so watch this post for updates coming very soon.
Also, I had some trouble uploading this, so the online version may not work right away. If it is not working for you please use the downloaded version and remember you will need to download the gargoyle interpreter in order to play that version (Found on the links page)
*Update* V0.4 TB2.1 - Fixed a bug with the second Bleakhill fight.
*Update* V0.4 TB2.2 - Fixed another bug with the second Bleakhill fight. (I had problems uploading again, so I cannot promise the online version will work right away)
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